Game Theory and Applications (CS-718)
Course Type: Programme Elective-I
Batch: 1st Year M.Tech-CSE
Course Credits: 04
Course Objectives
- To teach students some strategic considerations to take into account making their choices.
- To learn basic concepts of game theory.
- To apply game theoretic models to real world problems.
Pre-requisites
There are no official pre-requisites for this course.
Venue
Class Room, First Floor, Department of Computer science and Engineering
Time Slot
Monday: 10:00 AM - 11:00 AM
Tuesday: 10:00 AM - 11:00 AM
Wednesday: 10:00 AM - 11:00 AM
Thursday: 10:00 AM - 11:00 AM
Course Content
- Introduction: games and decisions, Games Strategies, Costs and Payoff, Basic Solution Concepts.
- Finding equilibria and Learning in Games.
- Zero-sum games: secure strategy, Maximin, Maximax, and Minimax Regret Solvability, value of a game.
- Normal form games: dominance, iterated dominance, Nash equilibrium. N-player games, mixed strategy nash equilibria.
- Graphical Games: Computing Nash equilibria in Tree Graphical Games, Graphical Games and correlated Equilibria.
- Extensive form games: subgame perfection, sequential equilibrium, Stackelberg Model of Duopoly, Buying Votes, Committee Decision-Making.
- Bargaining: Rubinstein bargaining, Nash bargaining.
- Repeated games: Folk theorem and Repeated prisoner’s dilemma. Tacit collusion.
- Incomplete information games: Bayesian equilibrium, higher order beliefs.
- Auctions and mechanism design: Basic auctions, voting, Vickrey-Clarke-Groves Auction.
- Cryptography and Game theory: cryptographic influence on game theory and Game theoretic influence on cryptography.
Course Outcomes
Upon successful completion of the course, the students will be able to:
- CO1: Solve strategic games between two and more agents in non-cooperative scenario.
- CO2: Analyze and solve both simultaneous-moves and sequential-moves games.
- CO3: Learn different methods to solve games.
Reference Books/Text Books
- A Course in Game Theory by M. J. Osborne & A. Rubinstein, MIT Press.
- Algorithmic Game Theory by N. Nisan, T. Rougharden, E. Tardos and V. V. Vazirani, Cambridge University Press.
- Game Theory and Applications by Tatsuro Ichiishi, Abraham Neyman and Yair Tauman, Elsevier.
- Essentials of Game Theory: A Concise, Multidisciplinary Introduction by K. Leyton-Brown and Y.Shoham, Morgan & Claypool Publishers.
Other Important Material